Winning prize “Ga Voor Geluk 2010”

Left to right: Jan Toye, Grieke Forceville, Jan De Coster, Marc vande Gucht

The organisation “Ga Voor Geluk” (Go for happiness) awarded a prize of 10.000 euro to our project Prevention 2.0 this year.

Tonight we received the gigantic cardboard bank cheque at the Palm Breweries. Thanks a lot! The funding is very welcome!

Read more about the price and the project on Belga:

http://www.belgamediasupport.be/publishingweb/pressrelease/detail.do;jsessionid=C17980090B5379B8FECC8E63BDE6AB3A?pressId=14140&searchKey=1&languageId=EN

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Presenting Prevention 2.0 at IASP Conference in Rome

Left to right: Jan Mokkenstorm (113Online), Grieke Forceville (CPZ), Jan De Coster (CPZ), Veronique Hoste (University of Ghent)

After several national conferences, and the E-mental Health Congress in Amsterdam last year, I was invited to present the Prevention 2.0 project at the European IASP Conference in Rome, early September. This has given the project a lot of momentum now, and maybe it’s time for a small recap below:

We have to be aware that the flow of messages and information on the internet also includes distress calls, often from people who think of suicide and are seeking help. These people don’t always benefit from the direction of the flow, but need special attention. A calmer flow.

Web 2.0 makes the internet a platform where users can interact with each other. Project Prevention 2.0 responds to this. It arose from the concern that people, especially young people, share their suicidal thoughts through internet social network sites and forums, but do not always receive good responses. Moreover, seeing or reading about suicidal behavior can lower the threshold for other vulnerable young people and raises the risk of imitation. Web 2.0 also provides an opportunity for the young audience, especially young girls who are at risk for suicidal attempts, to get in contact with the Suicide Line without them actively searching for us. The sooner we intervene in the suicidal process, the easier we can guide someone to help-seeking-behavior.

More here:
www.preventiezelfdoding.be

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Build a kick-ass flash pinball game in 20 easy steps

Last summer I was commissioned by Tequila/Agency to build a hyper-realistic pinball game, to fit in their launch campaign for the new Nissan Juke. A small SUV city car.

You can see the result on this link http://slightlyoverdone.be/jukeballdemo/.
As cool as the end result looks, by my humble opinion, the process of getting here is even cooler (and it’s not even completely finished). Below you can see a small collection of images documenting the production process.

20 easy steps to build an online pinball game

Step 1: Find a really cool vintage pinball machine

Step 2: Get lots of technical info on pinball machines
Step 3: Get your pinball machine to a studio (and find a hammer)
Step 4: Check out inner workings for fire-hazards
Step 5: Clean dirty parts for better electric contacts
Step 6: Learn to trust your pinball machine
Step 7: Disassemble upper parts, and document every part
Step 8: Further disassembly until every part is removed from the playing field
Step 9: Get tracing paper and trace positions of different parts on the playing field
Step 10: Make cardboard versions of upper parts
Step 11: Make paper template of playingfield
Step 12: Make vector version of template
Step 13: Marvelous design by An Gielens from Agency/Tequila based on this template
Step 14: Get some lighting in your studio
Step 15: place a blue key on the playing field
Step 16: place a greenkey on upper parts
Step 17: make some close up shots of the ball interacting with the machine
Step 18: fit a print of the real design on the machine
Step 19: Shoot your pinball machine, and place the design on the blue- and greenkeys. Get a book on Actionscript 3 and make a flash version of the machine.
Step 20: Finally ask the development guys from Agency and Tequila Belgium to build a kick ass interface and website around the game.

Go play this game here: http://slightlyoverdone.be/jukeballdemo/

I know what I did last summer 🙂
Design and Concept by Tequila/Agency Belgium
Campaign made for launch of Nissan Juke in September 2010

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Posterdesign Alcoholhulp

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baby creations

One could argue whether babies can be considered the product of a purely creative process 🙂 Communication about the birth of babies however is a very creative process, and a lot of fun in the last days leading to the big day, when new life arrives!

For someone who is as passionate about communication and design, as me, these websites and other creations, are an intricate and necessary part of becoming a father.  And beside all this, my son and daughter are the coolest little things on earth, bound to bring lots of new inspiration in the following years.

www.debaby.be

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Round & shiny

There is something about these round & shiny things… 🙂

Posted in fun, SO, work