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Tag Archives: Character design
The Jummy Machine
Today is a big day, as I can finally tell you about the big project I’ve been working on for the last 5 weeks. The Jummy Machine is a robot that moves with over 14 motors, controlled by a MegaDuino … Continue reading
Posted in fun, JDC, SO, work
Tagged acting, air, animatronic, Arduino, boondoggle, Character design, delhaize, Flash, interactive installation, megaduino, Pictoplasma, proefvandewereld, robot, robotics, xbee
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Pictopia
Last week I visited Pictoplasma in Berlin. Pictoplasma is a large conference gathering character designers and animators from all over the world, in 3 days of creativity and studies of the reduced human figure. Watch the fotostream here Watch some … Continue reading